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Entertainment • Video Game

Silent Hill: Townfall

Silent Hill: Townfall is an upcoming psychological horror video game in the Silent Hill franchise, developed by Screen Burn and published by Konami with Annapurna Interactive.

By Ethan Anderson| Reviewed by Olivia Bennett, Standards & Fact-Checking Lead| Updated July 26, 2026|2 min read| Fact-checked

Silent Hill: Townfall is an upcoming psychological horror video game in the Silent Hill franchise, developed by Screen Burn and published by Konami with Annapurna Interactive. The game follows Simon Ordell as he returns to the island town of St. Amelia in 1996 and uncovers its unsettling past. It is scheduled for release in 2026 on PlayStation 5 and Windows.

Premise

The game centres on Simon Ordell, who returns to St. Amelia and encounters a town shrouded in fog and connected to fragments of a buried past. The narrative focuses on uncovering his relationship to the town and its inhabitants.

Gameplay

Townfall is described as a first-person psychological horror game that emphasizes careful movement, selective confrontation, evasion, and narrative-driven puzzles. Promotional material also highlights the CRTV as a key tool for finding threats and clues.

Development and release

The game is developed by Screen Burn and published by Konami and Annapurna Interactive. Public listings and promotional materials place its release in 2026 for PlayStation 5 and Windows/PC.

Series context

Silent Hill: Townfall is presented as part of the long-running Silent Hill franchise, but as a self-contained story rather than a direct sequel to earlier entries. Promotional material frames it as a new psychological horror experience set apart by its first-person perspective.

Key facts

  • Silent Hill: Townfall is a standalone entry in the Silent Hill series.
  • The game is set on the fictional island of St. Amelia, described as a cold, fogbound location inspired by Scotland.
  • The story follows Simon Ordell, who is called back to St. Amelia to "put things right".
  • Gameplay is presented in first person and includes exploration, evasion, puzzles, and limited combat.
  • A pocket television called the CRTV is used to tune unstable signals and uncover clues.
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Canadian context

Silent Hill: Townfall has no specific Canadian connection in the available sources, but it is relevant to Canadian players as a major horror game slated for release on PlayStation 5 and Windows/PC.

Frequently asked questions

What is Silent Hill: Townfall?
It is an upcoming psychological horror video game in the Silent Hill franchise, developed by Screen Burn and published by Konami and Annapurna Interactive.
Who is the main character?
The main character is Simon Ordell, who returns to the island of St. Amelia.
Where is the game set?
It is set in the fictional island town of St. Amelia, with promotional material placing it in Scotland in 1996.
What platforms is it coming to?
Store and promotional listings identify PlayStation 5 and Windows/PC as release platforms.
Is Townfall a sequel?
No. It is described as a self-contained standalone story within the Silent Hill franchise.
What kind of gameplay does it have?
Promotional material describes first-person exploration, evasion, selective combat, puzzles, and use of the CRTV device to detect signals and clues.

References

  1. Steamhttps://store.steampowered.com/app/1636440/SILENT_HILL_Townfall/
    Supports: Developer, publishers, genre, franchise, release window, and synopsis.
  2. Konamihttps://www.konami.com/games/silenthill/townfall/as/en/
    Supports: Official story premise, setting, and Simon Ordell's return to St. Amelia.
  3. PlayStationhttps://www.playstation.com/en-us/games/silent-hill-townfall/
    Supports: Gameplay description, CRTV tool, survival mechanics, and platform context.
  4. PlayStation Bloghttps://blog.playstation.com/2026/02/12/silent-hill-townfall-reveals-first-person-gameplay-in-a-new-trailer/
    Supports: First-person gameplay reveal and release-related promotional details.