Vampire: The Masquerade
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein•Hagen and first published by White Wolf Publishing in 1991.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein•Hagen and first published by White Wolf Publishing in 1991. Set in the World of Darkness, it presents a gothic-punk modern world where players portray vampires struggling with hunger, morality, and secrecy. It was the first World of Darkness game and an early Storyteller System title.
Gameplay and themes
The game focuses on personal horror, social conflict, and moral compromise. Characters must manage blood hunger, maintain Humanity, and operate within vampire society. Players portray vampires navigating politics, survival, and their own inner struggle against the Beast.
World of Darkness setting
Vampire: The Masquerade is part of White Wolf’s World of Darkness shared setting. Its modern gothic-punk atmosphere distinguishes it from more heroic fantasy role-playing games. The setting depicts a fictionalized modern world with horror and political conflict.
The Masquerade
The Masquerade is the central secrecy rule in the setting, requiring vampires to hide their existence from humans. Breaking it can bring severe consequences within the fiction.
Publication history
The game debuted in 1991 and has appeared in multiple revised editions over time. Later editions updated rules and presentation while retaining the core premise. The original release was followed by later editions including second edition, Revised Edition, 20th Anniversary Edition, and fifth edition.
Key facts
- It was the first World of Darkness game and an early Storyteller System title.
- Players portray vampires navigating politics, survival, and their own inner struggle against the Beast.
- The game centres on the Masquerade, the rule that vampires must conceal their existence from humans.
- The original release was followed by later editions including second edition, Revised Edition, 20th Anniversary Edition, and fifth edition.
- The game has notably influenced Canadian live-action and tabletop horror gaming culture.
The game has been widely played in Canada through tabletop role-playing communities and has had a notable influence on Canadian live-action and tabletop horror gaming culture.
Frequently asked questions
What kind of game is Vampire: The Masquerade?
Who created Vampire: The Masquerade?
When was it first published?
What is the Masquerade in the game?
What is the World of Darkness?
References
- Wikipedia — https://en.wikipedia.org/wiki/Vampire:_The_MasqueradeSupports: Created by Mark Rein•Hagen, first published in 1991 by White Wolf Publishing, setting, themes, and game premise.
- Wikipedia — https://en.wikipedia.org/wiki/List_of_Vampire:_The_Masquerade_booksSupports: Publication history and later editions including second edition, Revised Edition, 20th Anniversary Edition, and fifth edition.
- University of Missouri–St. Louis Libraries — https://libguides.umsl.edu/c.php?g=1397410&p=10336659Supports: Modern gothic-punk horror TTRPG, Humanity, the Beast, and the Masquerade secrecy concept.
- White Wolf Wiki (Fandom) — https://whitewolf.fandom.com/wiki/Vampire:_The_MasqueradeSupports: World of Darkness association, personal horror framing, vampires as Kindred, and the setting’s core themes.